Pd Recipe Book
sound programming with Pure Data
This is a basic how-to-book about "Pure Data (Pd)", an open source software to learn sound programming utilizing graphical programming environment. Pd has the same roots as Max/MSP, and plays the sounds by connecting small boxes called "object" to control data flow.
This gives you a recipe of rhythm machine, synthesizer, and many more to build up interactive system structure. Suitable for beginners.
Price: 3400yen +tax (ISBN 978-4-86100-780-4)
Format: 182×257㎜,344pages, Softcover with Jacket
Language: Japanese
Release date:02/24/2012
Author: Seiichiro Matsumura
Pd Recipe Book
sound programming with Pure Data
Release date:02/24/2012
Author: Seiichiro Matsumura
CHAPTER 1 Introduction
INTERVIEW Frank Barknecht
CHAPTER 2 Basic
2.1 Create Pd patch
2.2 Put menu / Help files
2.3 Object and help files
2.4 Details about each menu
INTERVIEW Gunter Geiger
CHAPTER 3 Rhythm Machine
3.1 A brief overview about Rhythm Machine
3.2 step 1 Upload sound files
3.3 step 2 Play uploaded sound data in Array
3.4 step 3 Record a sequence
3.5 step 4 Play a sequence
3.6 step 5 Unite playing sound and loop sound of sequence
3.7 step 6 Sub patch conversion for easy to look
3.8 step 7 Put an oscillosope to check the sound
3.9 step 8 Operation when patch is open
3.10 step 9 Add tracks
INTERVIEW Chun Lee
CHAPTER 4 Synthesizer
4.1 A brief overview about Synthesizer
4.2 step 1 Create a simple sine wave
4.3 step 2 Create attack and release of a sound
4.4 step 3 Program a free time code for attack and release of a sound
4.5 step 4 Alteration between attack and release
4.6 step 5 Improvement of Envelope Generator (EG)
4.7 step 6 Set up a slider
4.8 step 7 Put Envelope Generator(EG) part into Abstraction
4.9 step 8 create a sequencer of ON/OFF of sound, Pitch and Velocity
4.10 step 9 Unite synthesizer and sequencer on sine wave
4.11 step 10 Apply modulation for sound amplitude
4.12 step 11 Apply effect
4.13 step 12 Change a wave form of oscillator
4.14 step 13 Create various sound source of synthesizer
4.15 step 14 Apply a filter
INTERVIEW Aymeric Mansoux
CHAPTER 5 Interactive System
5.1 Free Looper
5.2 Time span and sound at randam
5.3 Control instrumental sound by voice
5.4 Control playback movies by the pitch of voice
5.5 Air drumming through webcam
5.6 Change sound pitch and length freely
5.7 Phrase Slicer
REPORT Pd-con report
APPENDIX:Pd object reference