DESIGN COMPUTING CRAFT

Let's make 3DCG character! vol.3

development of polygon character in Blender

BNN's best selling series "Let's make 3DCG character!", the volume 3 introduces the definitive resource for computer modeling in Blender while it is a wonderful free and open source program for 3DCG animation. Covering the techniques from low poly to high poly modeling and bipedal locomotion, this book is suitable for the animators who want to switch to Blender and for 3DCG intermediates to blush up their skills.
* includes download sample data
* The interface spec is Blender 2.60.

Price: 2,800yen+tax (ISBN 978-4-86100-765-1)
Format : 180×235㎜,264pages, Softcover with Jacket
Language: Japanese

Release date:06/18/2012

Author: Tomo

Contents

CHAPTER 1 introduction
1 Blender the basic guidance

CHAPTER 2 the basic manual
1 to install
2 Blender to switch in Japanese
3 interface
4 [3D View] window operation
5 still images rendering and how to save
6 file management
7 [property] window
8 user setting

CHAPTER 3 low poly modeling
1 modeling
2 material
3 rigging
4 scene

CHAPTER 4 high poly modeling
1 basic tutorial
2 modeling
3 material
4 rigging
5 scene

CHAPTER 5 animation
1 method and process

CHAPTER 6 other functions and supplementary
1 data link constitution
2 special file-operations
3 add-ons
4 other useful functions

Let's make 3DCG character! vol.3
development of polygon character in Blender

Price: 2,800yen+tax (ISBN 978-4-86100-765-1)
Format : 180×235㎜,264pages, Softcover with Jacket
Language: Japanese

Release date:06/18/2012

Author: Tomo

 

Category